
About Me
Hi, I'm Jiayi. I create engaging digital interactions and new media art with my interdisciplinary background.
I design and develop games and arts of various forms. Every project adds a unique piece of my creativity and gets me ready for the next new idea—whether it's a video game or a playful installation.
I also have extensive experience using generative AI to create efficiently, as I'm always curious about new technologies in creative fields.
Beyond my work, I like hiking, needle felting, drawing, swimming and of course, playing games.
If you're interested about my experience...Let's connect XD!
Skills & Technologies
I'm not a polymath - just someone who keeps tripping over problems, then can't stop building better shovels to dig through them ;)
Technical Art
Design & Development
AI Engineering
Development Tools
3D Modeling & VFX
Coding
Graphic & Concept
Work Experience
Interactive Play Design Intern
The LEGO Group | Aug - Dec 2024 | Billund, Denmark
- Developed physical-digital interactive prototypes. Accelerated prototyping through custom Unity tools.
- Defined product features through competitor and customer segmentation analysis.
- Co-created interactive play solutions with senior designers.
Technical Artist
East China Architecture Design & Research Institute | Oct 2023 - Mar 2024 | Remote
- Designed a modular Unity art pipeline, streamlining 3D asset integration for large-scale environments.
- Optimized asset integration workflows for efficiency and high-quality visuals.
- Enhanced remote collaboration with Figma, Notion, and Plastic SCM.
Software Design Intern
East China Architecture Design & Research Institute | Sep 2022 - Nov 2022 | Shanghai, China
- Developed a Unity-based VR room display prototype with customizable building features, creating immersive experience.
Technical Designer
Digital Animation and Entertainment Lab, Tongji University | Mar 2022 - May 2022 | Shanghai, China
- Contributed to "20000 Miles Under the Sea", a dual-player 4D VR educational game about deep-sea scientific research.
- Designed and developed all game levels using Unity terrain system.
- Implemented visual effects throughout the game using Unity.
Education
Master of Arts in New Media
Aalto University | 2023 - 2025 | Helsinki, Finland
Aalto 100% waiver Scholarship | Erasmus+ Scholarship
Bachelor of Engineering in Historical Architecture
Tongji University | 2018 - 2023 | Shanghai, China
Minor in Cross-Disciplinary Experimental Program of Architecture